eLuckyBlock
  • Main page
  • Plugins
    • eLuckyBlock FREE
      • Commands & Permissions
      • Create a LuckyBlock
      • Set up a LuckyBlock
      • Create a Rewards
      • Set up a Rewards
      • Create an Animation
      • General Settings
      • Hooks
      • Plugin's files
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  • How to work
  • Executors Type
  • Nothing Type
  1. Plugins
  2. eLuckyBlock FREE

Set up a Rewards

Explanation of how to set up rewards

How to work

<NameReward>:
  <Reward>:
    chance: <Number from 0 to 100>
    execute:
      - '<Executors>'

Executors Type

Tag
Syntax
Description
Example

[TITLE]

title;subtitle;fade-in;stay;fade-out

Send a title to the player

[TITLE] title;subtitle,20;40,20

[BROADCAST_TITLE]

title;subtitle;fade-in;stay;fade-out

Send everyone a title

[BROADCAST_TITLE] title;subtitle;20;40;20

[ACTION]

text

Send an action message to the player

[ACTION] text

[BROADCAST_ACTION]

text

Send a message in action to everyone

[BROADCAST_ACTION] text

[MESSAGE]

text

Send a chat message to the player

[MESSAGE] text

[BROADCAST]

text

Send a chat message to everyone

[BROADCAST] text

[BOSSBAR]

title;color;style;progress;times

Send a message in the boss bar to the player

[BOSSBAR] title;YELLOW;SEGMENTED_20;1.0;5

[BROADCAST_BOSSBAR]

title;color;style;progress;times

Send a message in the boss bar to everyone

[BROADCAST_BOSSBAR] title;YELLOW;SEGMENTED_20;1.0;5

[SOUND]

sound;acute;volume

Play a sound to the player

[SOUND] BLOCK_LAVA_POP;0;1

[EFFECT]

effect;level;times

It gives an effect to the player

[EFFECT] FAST_DIGGING;2;120

[CLEAR_EFFECT]

effect (or all)

Removes an effect from the player

[CLEAR_EFFECT] BLINDNESS

[PLAYER]

command without /

Executes a command from the player

[PLAYER] balance

[CONSOLE]

command without /

Executes a command from the console

[CONSOLE] eco give %player% 100

[SUDO]

text

Send a chat message from the player

[SUDO] Hello World!

[ITEM]

material;data

Spawns an item on the ground

[ITEM] DIAMOND;0

[SPAWNMOB]

mob

Spawn a mob

[SPAWNMOB] ZOMBIE

[GIVE_XP]

level;exp

It gives you levels and/or experience

[GIVE_XP] 1;25

[TAKE_XP]

level;exp

It takes away levels and/or experience

[TAKE_XP] 1;0

[GIVE_MONEY]

number of money

It gives you money

[GIVE_MONEY] 120

[TAKE_MONEY]

number of money

It takes away money

[TAKE_MONEY] 10

[LAUNCH_FIREWORKS]

firework name

Launches fireworks

[LAUNCH_FIREWORKS] firework1

Nothing Type

<NameReward>:
  nothing:
    execute:
      - '<Executors>'

If you put "nothing" as the name of "Reward", you can set the executors that are sent, when the player will not receive any reward when the LuckyBlock is broken

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Last updated 3 years ago