Set up a Rewards

Explanation of how to set up rewards

How to work

<NameReward>:
  <Reward>:
    chance: <Number from 0 to 100>
    execute:
      - '<Executors>'

Executors Type

Nothing Type

<NameReward>:
  nothing:
    execute:
      - '<Executors>'

If you put "nothing" as the name of "Reward", you can set the executors that are sent, when the player will not receive any reward when the LuckyBlock is broken

Last updated